Dishonored is a stealth action-adventure video game created by Arkane Studios and released by Bethesda Softworks in 2012. Here’s what makes it such a playable title even today:
Dishonored is set in a fictional, plague-stricken industrial city of Dunwall. It follows the story of Corvo Attano, who was the bodyguard of the Empress of the Isles. Corvo is framed for the Empress’ murder and pushed to become an assassin. He then starts seeking revenge from those who conspired against him.
The Loyalists serve Corvo in his quest. They are a resistance group trying to reclaim the city and the Outsider, a powerful being filling Corvo with magical abilities. The voice-over of the game is done by several noted actors, such as Brad Dourif, Susan Sarandon, John Slattery, Michael Madsen, Carrie Fisher, Lena Headey, and Chloë Grace Moretz.
Dishonored is played from a first-person perspective with a specific focus on stealth action and the use of gadgets and exploration of the environment to get rid of opposing forces. The world in the game is a series of mission-focused locations created for multiple avenues of exploration.
It has four difficulty levels that alter the effectiveness of health and mana (magic) potions and the awareness of foes, damage, and responsiveness. Health regeneration is possible in a natural setting.
Dishonored has role-playing game elements, such as the ability to upgrade powers and to make moral decisions focusing on non-linear consequences. Players can complete the game without killing any non-player characters (NPC), including boss characters and mission targets.
Each mission gives players multiple ways to explore the world and reach targets. Movement levels are designed to support the character’s abilities. Some specific elements, such as tweaks to the color of an enemy’s clothing and mask, are randomized. These require the player to explore the world to identify the target on each mission.
Dishonored has six active powers, four passive powers, and 40 bone charms, which gives the player supernatural abilities. Initially, only three bone charms can be activated at any time, and up to six can be activated through optional upgrades.
The player requires magical portions to leverage these abilities. These portions partially regenerate to allow you to use “Blink” and “Dark Vision” powers. However, mana potions are needed to regenerate more mana—something that limits the use of “Possession” and “Bend Time.” The left-hand control of the players gets Magic and ranged weapons, and the right-hand control gets a sword.
Powers include the following:
- “Dark Vision,” with which the player can see enemies through city walls and shows interactive objects,
- “Blink,” a short-distance teleportation power,
- “Possession,” which allows players to possess other characters temporarily,
- “Devouring Swarm,” which calls upon an army of deadly rats,
- “Bend Time,” which slows down or freezes time,
- “Wind Blast,” which is a gust of wind that can knock down opposing forces,
- “Shadow Kill, “which turns dead enemies to ash, thereby preventing their identification by opposing forces.
The arsenal of weapons includes a sword, a crossbow, grenades, and pistols. Players must also collect coins to upgrade weapons and gadgets.