Ten years after the special edition of Devil May Cry 4 sold thousands of copies all around the world, the gaming community is now eagerly waiting for the release of the fifth addition to the series, called Devil May Cry 5. Capcom, the developer and publisher of the popular series, comes with yet another version of this action-adventure hack and slash game, which is all set to be released on 8 March 2019.
Although the trailer of the video game makes the concept quite clear to the audience, there are some ambiguous aspects that some fans find confusing. There’s no doubt that DmC: Devil May Cry, which is Ninja Theory’s reboot of the series in 2013, left with a cliffhanger, making fans crave for more. Perhaps they should also brace for some unexpected changes in the fifth edition, thereby marking a difference from the previous versions. Let’s take a look at them here:
A trio of three characters
It’s not surprising to see three playable characters in Devil May Cry 5 like its previous version, but the game makers approach to characterizing the trio is undoubtedly different. The first character is Nero, who is back as the main protagonist of the game. With is conceptually fresher playstyle, Nero certainly robs the game.
The second character is Dante, who’s returning to the game with a more extended playtime compared to the previous version. He certainly has more than seven missions in this version thanks to the longer development time of the game. The third character is V, who’s surprisingly not Vergil this time. As the game’s action has always taken place in a close range, V’s mysterious character and projected playing style is what marks a difference here.
Devil May Cry 5 is seen to be using an enemy lineup from its third version and keeps the core design of Nero and V’s playing styles intact. Besides using his Snatch, Buster, Hold and Hel Bound, Nero can use the new Devil Breaker System, which has replaced his Devil Bringer. The inclusion of Lusts has made it possible to capitalize on all three characters, thereby proving much different from DmC and DmC 4.
Does the game mark the end of an era?
It’s too early to say whether Devil May Cry 5 is the end of the series or not, but the leaks make an outright claim that the game is the “final chapter in the Sons of Sparda” series. It’s interesting to note that the saga is now an arc name for DmC’s previous four games, implying that new storylines may come in the future. But the way Capcom is branding the game clearly shows that the franchise is undergoing a change.
Even if the game isn’t the end chapter as the leak claims, fans can find relief in the fact that the trailer is emphasizing Nero over Dante, proving that the story will go forward with or without the original hero. It’s sad, but something necessary for the evolution of the franchise. Hideaki Itsuno, director the game, has always strived to take the genre and series further. Even if it means abandoning Dente to embrace Nero as the primary character, fans should welcome the idea with open arms.
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