Stellaris marks an evident evolution of the grand strategy extravaganza with space exploration forming its essence. The game is known for its immersive gameplay, a diverse and rich collection of aliens, and compelling storytelling.

The developer of the game says that Stellaris is rich in engaging moments that are perfect for megalomaniac gamers wishing for interstellar exploration. From traversing to discovering, interacting to learning, the exploration has everything a savvy gamer would wish for.

Released in 2016, Stellaris requires a high degree of mechanical mastery on the part of players. As such, a broad learning curve becomes somewhat inevitable for novice divers. It might take some time for them to learn the ropes, but once done, there’s only satisfaction lying ahead.


Enter MegaCorp Expansion

Stellaris has received immense appreciation in the gaming fraternity, but one problem always persisted. There’s still a lack of economic interaction between the interstellar troops. But gamers can now take a sigh of relief as the game’s developer has launched the free “Le Guin” update for the game to address a few issues in the economic category.

What’s more interesting is the Megacorp expansion, which creates a revolutionary way of conducting business on a galactic scale. New city planets and markets, along with efficiently marketable human capital and state-of-the-art citizen solutions are coming to the game now. Let’s take a quick look at what else this expansion entails:

  • Focus on trade: The corporate culture of the game is likely to undergo a considerable transformation. CEOs of a MegaCorp can now conduct business across the galaxy with a host of new features.
  • Caravaneer fleets: The nomadic galactic wheelers-and-dealers always have a bargain ready. If you wish to trade quickly and avoid traveling to a far-off outpost, these individuals are great for you.
  • City world: The “Ecumenopolis” feature lets gamers increase the population density to significant proportions. Creating a planet-wide megacity and a structure out of Star Wars has now become an easy possibility.
  • Megastructures: You can expect some more buildings like “mega-art installation,” “matter decompressor,” and “strategic coordination center” from the expansion. Now you can accomplish even more and enjoy various experiences.
  • Slave market: Galactic workforce has given a touch of controversy to the game. You can, however, expect better rights in the future. Buying labor for your galactic empire is possible, but you should try avoiding it as much as possible.

The launch of the MegaCorp expansion took place on December 6, 2018, and is running alongside the Le Guin update. The game has also hit gaming consoles recently. Here’s a trailer that explores all of these features in detail. We can only hope that these new features prove as exciting as expected of a Paradox creation.


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